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BIOHAZARD (GDDV)

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Devlog

  • Dev-Log 4 Level Designs
    December 01, 2021 by cgragg6155
    In this log we will be detailing the design process behind our levels. The designs of the levels has morphed slightly to provide better gameplay and visualization of the levels. Our main game mechanic... Continue reading
  • Dev-Log 3 Launch Incoming
    November 26, 2021 by cgragg6155
    We have now completed Biohazard and are awaiting some zombie slayers to come join us on December 4th at the Game Expo... Continue reading
  • Dev-Log 2 Post Software Engineering
    November 17, 2021 by cgragg6155
    We have gone and went through a Software Design Process and in doing so have some new information. While looking through how our scripts function with one another and how they act separately we have f... Continue reading
  • Dev-Log 1
    November 02, 2021 by cgragg6155
    You are Mechaman and PolyCity needs a savior. Zombie hordes have overrun the city and its up to Mechaman to save the day. The police and all civilians have moved themselves out. Your job is to fight t... Continue reading
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